어메이징 메이즈 Amazing Maze

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어메이징 메이즈 Amazing Maze
마메롬파일은 마메에뮬레이터로 실행할수 있습니다. Roms info
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Roms
zip형식의 롬파일은 압축해제없이 roms폴더에 그대로 넣어 주어야 합니다..maze.zip
# title![]() | # gameover![]() |
# flyer![]() | # artwork preview![]() |
# cabinet![]() | # marquee![]() |
# control panel![]() |
Artwork
download
maze.zip
다운로드후 압축해제하고 생성된 폴더를 artwork폴더에 넣어주면 됩니다.History | history.dat
Amazing (c) 1976 Midway.
Each player (up to 2 people may play at a time, 2-player mode is more fun), controls a little geometric shape. Each player starts at opposite sides of the . The object is to get to the point where the other player started, before they get to where you started. You use a joystick to guide your 'character' through the . The game is time based, and you score a point for each you beat faster than your opponent (or the computer player if you are going solo). The factory setting is for a 90 second game, but this is operator adjustable. The graphics are done in monochrome white on black. With no detail on anything. The walls are only a pixel thick, while the characters themselves (simple shapes), are not much bigger. The s are not stylized in anyway. They look exactly like the kind of you would do with a paper and pen.
- TECHNICAL -
This game was released in an upright dedicated cabinet. The cabinet is white and tan with sideart covering the entire machine. Like many other early titles, there was no marquee at all. The name was merely on the monitor bezel (on the top in this case). The name confusion about this game comes from the fact that the monitor bezel says 'Amazing ', while the sideart says '' and the game itself says 'The Amazing Game' on the title screen. The marquee, or monitor bezel title is generally considered to be the definitive one in the case where a game has conflicting titles like that. The control panel was simple, and featured a joystick for each player. But, player 1 had to use his left hand for the stick (like most games), but player 2 had to use their right hand, due to the control panel layout.
Cabinet dimensions : 26,5inch. (67cm) Wide x 64,5inch. (164cm) High x 24inch. (61cm) Deep.
Cabinet weight : 220 lbs.
Game ID : 611
Main CPU : 8080
Sound Chips : Discrete circuitry
Screen orientation : Horizontal (23inch. monochrome open frame monitor)
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2
Players : 2
Control : 4-way joystick
- TRIVIA -
Released in October 1976. This is one of the first video game ever produced, and far more complex than you may be used to. This is no "Ms. Pac-Man". The s in this game are as complex as ones you might find in those little books you may have had as a child, none of that multiple path, wishy washy stuff like "Pac-Man" or "Lady Bug". These s have only one correct pathway through them.
The changes with every point made and never repeats itself. You can play the game for 24 hours or for 24 years and not see the same pattern.
- PORTS -
* Consoles :
Bally Astrocade (1977)
- SOURCES -
Game's rom.
Machine's picture.
, 어메이징메이즈
roms:maze.zip,,기타
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